Main articleEditFate (or FATE) is a video game released by WildTangent. It is an action-adventure dungeon crawler/RPG hybrid and was released in 2005 for the PC (in 2008 it was ported to the Mac). The game centers around a single character (the hero) as he/she fights his/her way through the dungeon to defeat the final boss. Is is rated E10+ for fantasy violence and animated blood (esrb.org).
Most of the game is randomized and/or customizable. All of the dungeon levels, the quests, and even the final boss are randomized. The hero and pet are customizable to a limited extent, and the names of both may be randomized. This process ensures that the game may be played thousands of times, each time being different.
The system requirements are as follows:
OS: Windows(R) XP Home/Pro SP3 / Vista SP1 with Internet Explorer 5.5 or greater with administrator privledges
Processor: Intel Pentium(R) III 800 MHz or fasterRAM: 256 MB for XP (or higher)/ 512 MB for Vista (or higher)
Graphics card: 32 MB (or higher) 3D-accelerated hardware graphics card (integrated cards not supported) compatible with Microsoft(R) DirectX(R) 8.1 or higherOther: Mouse and keyboard, 800x680 screen or bigger
GameplayEditThe game is centered around descending to a certain random level (usually from 40 to 52) of the dungeon and defeating the random final boss that resides there. The player starts out in the town of Grove with some basic equipment and a small amount of gold, along with a pet. The hero may portal to Grove to buy, enchant, store and sell items, receive and complete quests, fish, have him/her and his/her pet healed, mana recharged, and cleansed of all ill effect, as well as several other things. Once in the dungeon, the hero may slay monsters, collect gold, items, and experience, and complete quests. After the player kills the final boss, he/she may choose to retire and continue to play as a descendant, passing down one item that has its porperties arguemented by 25%.
The game is fully rendered in 3D, allowing the player to zoom and rotate the camera around the hero. This is why a 3D-accelerated video card is required. The game can compute levels up to level 2,147,483,647, where upon the game crashes. This may be because 2,147,483,647 is two to the thirty-second power minus one, and this might be the largest possible number that a in-game variable can store. 72 hours, 49 minutes and 4 seconds into a single game a bug occurs, causing the clock to slow down. As Surdin.net explains:
The format the time is stored in is floating point. At 72+ hours, there is enough time on the clock that the time increment for the next tick, when rounded to the accuracy of the stored time, is zero.